In this little adventure game, you play Katie Greenbriar, who has returned home from a year long holiday in Europe. Her family’s house is empty. There is a note from her younger sister, Sam; she has left and doesn’t want you to follow her.
What has happened? That is what you must find out as you go from room to room finding various objects and reading letters and notes. Not everything that you find will give you information but it will still tell you a story.
Sam’s fate is at the heart of Gone Home, but Mr. and Mrs. Greenbriar are not neglected. The game even has time for the now deceased previous occupant of the house who may have been a rather murky character.
As I mention in my tweets, Gone Home felt like it went on just a tad too long for what it was giving but I really recommend the game to you – especially if, like me, you are very partial to the Grand Theft Autos of the world. It was good to play a slower, more thoughtful, adventure game.
To read my Storifyfied tweets, just click here.
Credit Where It’s Due
Gone Home poster: Wikipedia